Magic Damage

Every source of a stat: magic and rare affixes, uniques, set items and runewords.

RollSourceRolls onalvlclvlQuality
Adds 250-500 Magic DamageAzurewrathPhase Blade85Unique
Adds 216-471 Magic DamageChaosClaws57Runeword
Adds 160-250 Magic DamageRiftPolearms, Scepters53Runeword
Adds 80-240 Magic DamageAstreon's Iron WardCaduceus66Unique
Adds 108-210 Magic DamageGhostflameLegend Spike66Unique
Adds 180-200 Magic DamageFamineAxes, Hammers65Runeword
Adds 101-187 Magic DamageStoneravenMatriarchal Spear64Unique
Adds 100-180 Magic DamageDestructionPolearms, Swords65Runeword
Adds 50-120 Magic DamageGinther's RiftDimensional Blade37Unique
Adds 60-120 Magic DamageLightsabrePhase Blade58Unique
Adds 85-120 Magic DamageWrathMissile weapons63Runeword