Revive
Necromancer skill · 4 items and mods
Returns a monster to life to fight by your side
Required level 30 · Needs Raise Skeletal Mage and Iron Golem · Life: +200% · Duration (s): 180 · Mana Cost: 45
| Level | Monsters |
|---|---|
| 1 | 1 |
| 2 | 2 |
| 3 | 3 |
| 4 | 4 |
| 5 | 5 |
| 6 | 6 |
| 7 | 7 |
| 8 | 8 |
| 9 | 9 |
| 10 | 10 |
| 11 | 11 |
| 12 | 12 |
| 13 | 13 |
| 14 | 14 |
| 15 | 15 |
| 16 | 16 |
| 17 | 17 |
| 18 | 18 |
| 19 | 19 |
| 20 | 20 |
Synergies (not counted in the table)
+Skill (1)
| Item | Kind | On | Line | Level |
|---|---|---|---|---|
| Revive | Staff mod | Wands, Shrunken Heads | +1-3 to Revive (Necromancer Only) | 30 |
Charges (3)
| Item | Kind | On | Line | Level |
|---|---|---|---|---|
| Harmony | Runeword | Missile Weapons | Level 20 Revive (25/25 Charges) | 39 |
| Eternity | Runeword | Melee Weapons | Level 8 Revive (88/88 Charges) | 63 |
| Blood Raven's Charge | Unique | Matriarchal Bow | Level 5 Revive (30/30 Charges) | 71 |